Episode 17.1 Enchantment
SEO: EP 17.1, Weapon Enchantments, Equipment Enchantments
Weapon Enchantments
Physical - Normal [Collapse]
1st Enchant | 2nd Enchant |
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Physical - Advanced [Collapse]
1st Enchant | 2nd Enchant |
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Physical - Special [Collapse]
1st Enchant | 2nd Enchant |
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Magical - Normal [Collapse]
1st Enchant | 2nd Enchant |
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Magical - Advanced [Collapse]
1st Enchant | 2nd Enchant |
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Magical - Special [Collapse]
1st Enchant | 2nd Enchant |
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Equipment Enchantments
Modification Module | Modification Orb | Effect | Equipment Location | Max Count |
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Common Enchants | ||||
Modification Module (Defense) | Modification Orb (Defense) | Def + 25 If refine rate is 7 or higher, Def + 10 If refine rate is 9 or higher, Def + 10 | Illusion Armor A-type Illusion Armor B-type Illusion Engine Wing A-type Illusion Engine Wing B-type Illusion Leg A-type Illusion Leg B-type | 3 |
Modification Module (Magic Defense) | Modification Orb (Magic Defense) | Mdef + 2 If refine rate is 7 or higher, Mdef + 3 If refine rate is 9 or higher, Mdef + 3 | Illusion Armor A-type Illusion Armor B-type Illusion Engine Wing A-type Illusion Engine Wing B-type Illusion Leg A-type Illusion Leg B-type | 3 |
Modification Module (Vit) | Vit + 3 | Vit + 3 | Illusion Booster R Illusion Booster L Illusion Battle Chip R Illusion Battle Chip L | 3 |
Modification Module (Luk) | Luk + 3 | Luk + 3 | Illusion Booster R Illusion Booster L Illusion Battle Chip R Illusion Battle Chip L | 3 |
Modification Module (Str) | Str + 3 | Str + 3 | Illusion Booster R Illusion Battle Chip R | 3 |
Modification Module (Agi) | Agi + 3 | Agi + 3 | Illusion Booster R Illusion Battle Chip R | 3 |
Modification Module (Int) | Int + 3 | Int + 3 | Illusion Booster L Illusion Battle Chip L | 3 |
Modification Module (Dex) | Dex + 3 | Dex + 3 | Illusion Booster L Illusion Battle Chip L | 3 |
Rare Enchants | ||||
Modification Module (HP recovery) | Modification Orb (HP recovery) | HP recovery + 20% | Illusion Booster R Illusion Battle Chip R | 2 |
Modification Module (SP recovery) | Modification Orb (SP recovery) | SP recovery + 20% | Illusion Booster L Illusion Battle Chip L | 2 |
Modification Module (Spell) | pell 5 | MATK +18 Decrease Casting Time by 10% | Illusion Booster R Illusion Booster L Illusion Battle Chip R Illusion Battle Chip L | 1 |
Modification Module (Attack Speed) | ASPD Lv 4 | ASPD + 10% | Illusion Booster R Illusion Booster L Illusion Battle Chip R Illusion Battle Chip L | 1 |
Modification Module (Fatal) | Fatal Lv 4 | Critical damage + 10% CRI + 4 | Illusion Booster R Illusion Booster L Illusion Battle Chip R Illusion Battle Chip L | 1 |
Modification Module (Expert Archer) | Expert Archer 5 | Ranged Attack +10% | Illusion Booster R Illusion Booster L Illusion Battle Chip R Illusion Battle Chip L | 1 |
Modification Module (Vital) | Modification Orb (Vital) | MaxHP + 5% If refine rate is 7 or higher, MaxHP + 500 If refine rate is 9 or higher, additional MaxHP + 750 | Illusion Leg A-type Illusion Leg B-type | 2 |
Modification Module (Mental) | Modification Orb (Mental) | MaxSP + 5% If refine rate is 7 or higher, MaxSP + 100 If refine rate is 9 or higher, additional MaxSP + 150 | Illusion Leg A-type Illusion Leg B-type | 2 |
Modification Module (Heal) | Modification Orb (Willpower) | Increases heal effectiveness by 5% If refine rate is 7 or higher, increases heal effectiveness by additional 5% If refine rate is 9 or higher, increases heal effectiveness by additional 5%. | Illusion Leg A-type Illusion Leg B-type | 2 |
Modification Module (Power) | Modification Orb (Power) | Atk + 5% If refine rate is 7 or higher, Atk + 25 If refine rate is 9 or higher, additional Atk + 25 | Illusion Armor A-type Illusion Armor B-type | 2 |
Modification Module (Magic) | Modification Orb (Magic) | Matk + 5% If refine rate is 7 or higher, Matk + 25 If refine rate is 9 or higher, additional Matk + 25 | Illusion Armor A-type Illusion Armor B-type | 2 |
Modification Module (Shooter) | Modification Orb (Shooter) | Increases long ranged physical damage by 3% If refine rate is 7 or higher, increases long ranged physical damage by additional 2% If refine rate is 9 or higher, increases long ranged physical damage by additional 2% | Illusion Armor A-type Illusion Armor B-type | 2 |
Modification Module (Fast) | Modification Orb (Fast) | ASPD + 1 If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%) If refine rate is 9 or higher, increases attack speed (reduces delay after attack by additional 3%) | Illusion Engine Wing A-type Illusion Engine Wing B-type | 2 |
Modification Module (Caster) | Modification Orb (Caster) | Reduces variable casting time by 5% If refine rate is 7 or higher, reduces variable casting time by additional 3% If refine rate is 9 or higher, reduces variable casting time by additional 3% | Illusion Engine Wing A-type Illusion Engine Wing B-type | 2 |
Modification Module (Critical) | Modification Orb (Critical) | Cri + 10 If refine rate is 7 or higher, increases critical damage by 5% If refine rate is 9 or higher, increases critical damage by additional 5% | Illusion Engine Wing A-type Illusion Engine Wing B-type | 2 |
Unique Enchants | ||||
Modification Module (Delay After Skill) | Modification Orb (Delay After Skill) | Reduces delay after skill by 5% If refine rate is 7 or higher, reduces delay after skill by additional 5% If refine rate is 9 or higher, reduces delay after skill by additional 5% | Illusion Armor A-type Illusion Armor B-type | 1 |
Modification Module (Fixed Casting) | Modification Orb (Fixed Casting) | Reduces fixed casting time by 0.3 second If refine rate is 7 or higher, reduces fixed casting time by additional 0.2 second If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second | Illusion Leg A-type Illusion Leg B-type | 1 |
Modification Module (Above All) | Modification Orb (Above All) | Reduces physical and magical damage taken from all property enemies by 5% If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 5% If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 5% (excludes player) | Illusion Engine Wing A-type Illusion Engine Wing B-type | 1 |
Modification Module (Drain Life) | Modification Orb (Drain Life) | Has a 2% chance to restore 2% of damage as HP when dealing physical damage | Illusion Booster R Illusion Battle Chip R | 1 |
Modification Module (Drain Soul) | Modification Orb (Drain Soul) | Has a 1% chance to restore 1% of damage as SP when dealing physical damage | Illusion Booster L Illusion Battle Chip L | 1 |
Modification Module (Magic Healing) | Modification Orb (Magic Healing) | Has a 2% chance to recover 400 HP per 0.5 second for 10 seconds when dealing magical damage | Illusion Booster R Illusion Battle Chip R | 1 |
Modification Module (Magic Soul) | Modification Orb (Magic Soul) | Has a 1% chance to recover 80 SP per 0.5 second for 10 seconds when dealing magical damage | Illusion Booster L Illusion Battle Chip L | 1 |
Legendary Enchants | ||||
Modification Module (Unlimited Vital) | Modification Orb (Unlimited Vital) | Has a chance to gain "Everlasting Life" for 10 seconds when receiving physical or magical damage [Everlasting Life] Vit + 50, recover 400 HP per 0.5 second, drains 20 SP per second for 10 seconds | Illusion Leg A-type Illusion Leg B-type | 1 |
Modification Module (Spell Buster) | Modification Orb (Spell Buster) | Has a chance to gain "Magic Storm" for 10 seconds when dealing magical damage [Magic Storm] Int + 50, Matk + 15%, Atk - 15% for 10 seconds | Illusion Leg A-type Illusion Leg B-type | 1 |
Modification Module (Firing Shot) | Modification Orb (Firing Shot) | Has a chance to gain "Plunging Shooter" for 10 seconds when dealing physical damage [Plunging Shooter] Dex + 50, increases long ranged physical damage by 10%, drains 20 SP per second for 10 seconds | Illusion Leg A-type Illusion Leg B-type | 1 |
Modification Module (Overpower) | Modification Orb (Overpower) | Has a chance to gain "Raging Fight" for 10 seconds when dealing physical damage [Raging Fight] Str + 50, Atk + 15%, Matk - 15% for 10 seconds | Illusion Leg A-type Illusion Leg B-type | 1 |
Modification Module (Fatal Flash) | Modification Orb (Fatal Flash) | Has a chance to gain "Deadly Lightspeed" for 10 seconds when dealing physical damage [Deadly Lightspeed] Agi + 50, increases critical damage by 10%, drains 300 HP per second for 10 seconds | Illusion Leg A-type Illusion Leg B-type | 1 |
Modification Module (Lucky Strike) | Modification Orb (Lucky Strike) | Has a chance to gain "Good Fortune" for 10 seconds when dealing magical damage [Good Fortune] Luk + 50, increases all property magical damage by 10%, drains 300 HP per second for 10 seconds | Illusion Leg A-type Illusion Leg B-type | 1 |