Episode 17.1 Enchantment

SEO: EP 17.1, Weapon Enchantments, Equipment Enchantments

Weapon Enchantments

Physical - Normal [Collapse]

1st Enchant2nd Enchant
  • Increases damage to Water property enemies by 3~15%
  • Increases damage to Earth property enemies by 3~15%
  • Increases damage to Fire property enemies by 3~15%
  • Increases damage to Wind property enemies by 3~15%
  • Increases damage to Poison property enemies by 3~15%
  • Increases damage to Holy property enemies by 3~15%
  • Increases damage to Shadow property enemies by 3~15%
  • Increases damage to Ghost property enemies by 3~15%
  • Increases damage to Undead property enemies by 3~15%
  • Atk + 5~20
  • Atk + 1~5%
  • Hit + 3~10
  • Crit + 3~10
  • Increases damage to Formless race enemies by 3~10%
  • Increases damage to Undead race enemies by 3~10%
  • Increases damage to Brute race enemies by 3~10%
  • Increases damage to Plant race enemies by 3~10%
  • Increases damage to Insect race enemies by 3~10%
  • Increases damage to Fish race enemies by 3~10%
  • Increases damage to Demon race enemies by 3~10%
  • Increases damage to Demi-Human race enemies by 3~10%
  • Increases damage to Angel race enemies by 3~10%
  • Increases damage to Dragon race enemies by 3~10%
  • Increases damage to small size enemies by 3~10%
  • Increases damage to medium size enemies by 3~10%
  • Increases damage to large size enemies by 3~10%
  • Increases ASPD by 3~10%
  • Increases ASPD by 1
  • Increases flee by 5~15
  • Increases critical damage by 3~10%
  • Increases long-range damage by 3~10%

Physical - Advanced [Collapse]

1st Enchant2nd Enchant
  • Increases damage to Water property enemies by 3~20%
  • Increases damage to Earth property enemies by 3~20%
  • Increases damage to Fire property enemies by 3~20%
  • Increases damage to Wind property enemies by 3~20%
  • Increases damage to Poison property enemies by 3~20%
  • Increases damage to Holy property enemies by 3~20%
  • Increases damage to Shadow property enemies by 3~20%
  • Increases damage to Ghost property enemies by 3~20%
  • Increases damage to Undead property enemies by 3~20%
  • Atk + 15~40
  • Atk + 1~10%
  • Hit + 3~15
  • Crit + 3~15
  • Increases damage to Formless race enemies by 3~15%
  • Increases damage to Undead race enemies by 3~15%
  • Increases damage to Brute race enemies by 3~15%
  • Increases damage to Plant race enemies by 3~15%
  • Increases damage to Insect race enemies by 3~15%
  • Increases damage to Fish race enemies by 3~15%
  • Increases damage to Demon race enemies by 3~15%
  • Increases damage to Demi-Human race enemies by 3~15%
  • Increases damage to Angel race enemies by 3~15%
  • Increases damage to Dragon race enemies by 3~15%
  • Increases damage to small size enemies by 3~15%
  • Increases damage to medium size enemies by 3~15%
  • Increases damage to large size enemies by 3~15%
  • Increases ASPD by 3~15%
  • Increases ASPD by 1
  • Increases flee by 5~30
  • Increases critical damage by 3~15%
  • Increases long-range damage by 3~15%
  • Decreases SP consumption by 1~5%

Physical - Special [Collapse]

1st Enchant2nd Enchant
  • Increases damage to Water property enemies by 5~25%
  • Increases damage to Earth property enemies by 5~25%
  • Increases damage to Fire property enemies by 5~25%
  • Increases damage to Wind property enemies by 5~25%
  • Increases damage to Poison property enemies by 5~25%
  • Increases damage to Holy property enemies by 5~25%
  • Increases damage to Shadow property enemies by 5~25%
  • Increases damage to Ghost property enemies by 5~25%
  • Increases damage to Undead property enemies by 5~25%
  • Atk + 20~60
  • Atk + 3~15%
  • Hit + 3~20
  • Crit + 3~20
  • Increases damage to Formless race enemies by 3~20%
  • Increases damage to Undead race enemies by 3~20%
  • Increases damage to Brute race enemies by 3~20%
  • Increases damage to Plant race enemies by 3~20%
  • Increases damage to Insect race enemies by 3~20%
  • Increases damage to Fish race enemies by 3~20%
  • Increases damage to Demon race enemies by 3~20%
  • Increases damage to Demi-Human race enemies by 3~20%
  • Increases damage to Angel race enemies by 3~20%
  • Increases damage to Dragon race enemies by 3~20%
  • Increases damage to small size enemies by 3~20%
  • Increases damage to medium size enemies by 3~20%
  • Increases damage to large size enemies by 3~20%
  • Increases ASPD by 3~20%
  • Increases ASPD by 1~2
  • Increases flee by 5~45
  • Increases critical damage by 3~20%
  • Increases long-range damage by 3~20%
  • Decreases SP consumption by 1~10%
  • Weapon cannot be broken in battle

Magical - Normal [Collapse]

1st Enchant2nd Enchant
  • Increases magical damage to Water property enemies by 3~15%
  • Increases magical damage to Earth property enemies by 3~15%
  • Increases magical damage to Fire property enemies by 3~15%
  • Increases magical damage to Wind property enemies by 3~15%
  • Increases magical damage to Poison property enemies by 3~15%
  • Increases magical damage to Holy property enemies by 3~15%
  • Increases magical damage to Shadow property enemies by 3~15%
  • Increases magical damage to Ghost property enemies by 3~15%
  • Increases magical damage to Undead property enemies by 3~15%
  • Matk + 5~20
  • Matk + 1~5%
  • Increases ASPD by 3~10%
  • Increases magical damage to Formless race enemies by 3~10%
  • Increases magical damage to Undead race enemies by 3~10%
  • Increases magical damage to Brute race enemies by 3~10%
  • Increases magical damage to Plant race enemies by 3~10%
  • Increases magical damage to Insect race enemies by 3~10%
  • Increases magical damage to Fish race enemies by 3~10%
  • Increases magical damage to Demon race enemies by 3~10%
  • Increases magical damage to Demi-Human race enemies by 3~10%
  • Increases magical damage to Angel race enemies by 3~10%
  • Increases magical damage to Dragon race enemies by 3~10%
  • Increases magical damage to small size enemies by 3~10%
  • Increases magical damage to medium size enemies by 3~10%
  • Increases damage against large size enemies by 3~10%
  • Increases ASPD by 1
  • Increases flee by 5~15
  • Decreases variable cast time by 3~10%

Magical - Advanced [Collapse]

1st Enchant2nd Enchant
  • Increases magical damage to Water property enemies by 3~20%
  • Increases magical damage to Earth property enemies by 3~20%
  • Increases magical damage to Fire property enemies by 3~20%
  • Increases magical damage to Wind property enemies by 3~20%
  • Increases magical damage to Poison property enemies by 3~20%
  • Increases magical damage to Holy property enemies by 3~20%
  • Increases magical damage to Shadow property enemies by 3~20%
  • Increases magical damage to Ghost property enemies by 3~20%
  • Increases magical damage to Undead property enemies by 3~20%
  • Matk + 15~40
  • Matk + 1~10%
  • Increases ASPD by 3~10%
  • Increases magical damage to Formless race enemies by 3~15%
  • Increases magical damage to Undead race enemies by 3~15%
  • Increases magical damage to Brute race enemies by 3~15%
  • Increases magical damage to Plant race enemies by 3~15%
  • Increases magical damage to Insect race enemies by 3~15%
  • Increases magical damage to Fish race enemies by 3~15%
  • Increases magical damage to Demon race enemies by 3~15%
  • Increases magical damage to Demi-Human race enemies by 3~15%
  • Increases magical damage to Angel race enemies by 3~15%
  • Increases magical damage to Dragon race enemies by 3~15%
  • Increases magical damage to small size enemies by 3~15%
  • Increases magical damage to medium size enemies by 3~15%
  • Increases magical damage to large size enemies by 3~15%
  • Increases ASPD by 1
  • Increases flee by 5~30
  • Decreases variable cast time by 3~15%
  • Decreases SP consumption by 1~5%

Magical - Special [Collapse]

1st Enchant2nd Enchant
  • Increases magical damage to Water property enemies by 5~25%
  • Increases magical damage to Earth property enemies by 5~25%
  • Increases magical damage to Fire property enemies by 5~25%
  • Increases magical damage to Wind property enemies by 5~25%
  • Increases magical damage to Poison property enemies by 5~25%
  • Increases magical damage to Holy property enemies by 5~25%
  • Increases magical damage to Shadow property enemies by 5~25%
  • Increases magical damage to Ghost property enemies by 5~25%
  • Increases magical damage to Undead property enemies by 5~25%
  • Matk + 20~60
  • Matk + 3~15%
  • Increases ASPD by 3~10%
  • Increases magical damage to Formless race enemies by 3~20%
  • Increases magical damage to Undead race enemies by 3~20%
  • Increases magical damage to Brute race enemies by 3~20%
  • Increases magical damage to Plant race enemies by 3~20%
  • Increases magical damage to Insect race enemies by 3~20%
  • Increases magical damage to Fish race enemies by 3~20%
  • Increases magical damage to Demon race enemies by 3~20%
  • Increases magical damage to Demi-Human race enemies by 3~20%
  • Increases magical damage to Angel race enemies by 3~20%
  • Increases magical damage to Dragon race enemies by 3~20%
  • Increases magical damage to small size enemies by 3~20%
  • Increases magical damage to medium size enemies by 3~20%
  • Increases magical damage to large size enemies by 3~20%
  • Increases ASPD by 1~2
  • Increases flee by 5~45
  • Decreases variable cast time by 3~20%
  • Decreases SP consumption by 1~10%
  • Weapon cannot be broken in battle.

Equipment Enchantments

Modification ModuleModification OrbEffectEquipment LocationMax Count
Common Enchants
Modification Module (Defense) Modification Module (Defense)Modification Orb (Defense)Def + 25 If refine rate is 7 or higher, Def + 10 If refine rate is 9 or higher, Def + 10
Illusion Armor A-type Illusion Armor A-type
Illusion Armor B-type Illusion Armor B-type
Illusion Engine Wing A-type Illusion Engine Wing A-type
Illusion Engine Wing B-type Illusion Engine Wing B-type
Illusion Leg A-type Illusion Leg A-type
Illusion Leg B-type Illusion Leg B-type
3
Modification Module (Magic Defense) Modification Module (Magic Defense)Modification Orb (Magic Defense)Mdef + 2 If refine rate is 7 or higher, Mdef + 3 If refine rate is 9 or higher, Mdef + 3
Illusion Armor A-type Illusion Armor A-type
Illusion Armor B-type Illusion Armor B-type
Illusion Engine Wing A-type Illusion Engine Wing A-type
Illusion Engine Wing B-type Illusion Engine Wing B-type
Illusion Leg A-type Illusion Leg A-type
Illusion Leg B-type Illusion Leg B-type
3
Modification Module (Vit) Modification Module (Vit)Vit + 3Vit + 3
Illusion Booster R Illusion Booster R
Illusion Booster L Illusion Booster L
Illusion Battle Chip R Illusion Battle Chip R
Illusion Battle Chip L Illusion Battle Chip L
3
Modification Module (Luk) Modification Module (Luk)Luk + 3Luk + 3
Illusion Booster R Illusion Booster R
Illusion Booster L Illusion Booster L
Illusion Battle Chip R Illusion Battle Chip R
Illusion Battle Chip L Illusion Battle Chip L
3
Modification Module (Str) Modification Module (Str)Str + 3Str + 3
Illusion Booster R Illusion Booster R
Illusion Battle Chip R Illusion Battle Chip R
3
Modification Module (Agi) Modification Module (Agi)Agi + 3Agi + 3
Illusion Booster R Illusion Booster R
Illusion Battle Chip R Illusion Battle Chip R
3
Modification Module (Int) Modification Module (Int)Int + 3Int + 3
Illusion Booster L Illusion Booster L
Illusion Battle Chip L Illusion Battle Chip L
3
Modification Module (Dex) Modification Module (Dex)Dex + 3Dex + 3
Illusion Booster L Illusion Booster L
Illusion Battle Chip L Illusion Battle Chip L
3
Rare Enchants
Modification Module (HP recovery) Modification Module (HP recovery)Modification Orb (HP recovery)HP recovery + 20%
Illusion Booster R Illusion Booster R
Illusion Battle Chip R Illusion Battle Chip R
2
Modification Module (SP recovery) Modification Module (SP recovery)Modification Orb (SP recovery)SP recovery + 20%
Illusion Booster L Illusion Booster L
Illusion Battle Chip L Illusion Battle Chip L
2
Modification Module (Spell) Modification Module (Spell)pell 5MATK +18
Decrease Casting Time by 10%
Illusion Booster R Illusion Booster R
Illusion Booster L Illusion Booster L
Illusion Battle Chip R Illusion Battle Chip R
Illusion Battle Chip L Illusion Battle Chip L
1
Modification Module (Attack Speed) Modification Module (Attack Speed)ASPD Lv 4ASPD + 10%
Illusion Booster R Illusion Booster R
Illusion Booster L Illusion Booster L
Illusion Battle Chip R Illusion Battle Chip R
Illusion Battle Chip L Illusion Battle Chip L
1
Modification Module (Fatal) Modification Module (Fatal)Fatal Lv 4Critical damage + 10%
CRI + 4
Illusion Booster R Illusion Booster R
Illusion Booster L Illusion Booster L
Illusion Battle Chip R Illusion Battle Chip R
Illusion Battle Chip L Illusion Battle Chip L
1
Modification Module (Expert Archer) Modification Module (Expert Archer)Expert Archer 5Ranged Attack +10%
Illusion Booster R Illusion Booster R
Illusion Booster L Illusion Booster L
Illusion Battle Chip R Illusion Battle Chip R
Illusion Battle Chip L Illusion Battle Chip L
1
Modification Module (Vital) Modification Module (Vital)Modification Orb (Vital)MaxHP + 5%
If refine rate is 7 or higher, MaxHP + 500
If refine rate is 9 or higher, additional MaxHP + 750
Illusion Leg A-type Illusion Leg A-type
Illusion Leg B-type Illusion Leg B-type
2
Modification Module (Mental) Modification Module (Mental)Modification Orb (Mental)MaxSP + 5%
If refine rate is 7 or higher, MaxSP + 100
If refine rate is 9 or higher, additional MaxSP + 150
Illusion Leg A-type Illusion Leg A-type
Illusion Leg B-type Illusion Leg B-type
2
Modification Module (Heal) Modification Module (Heal)Modification Orb (Willpower)Increases heal effectiveness by 5%
If refine rate is 7 or higher, increases heal effectiveness by additional 5%
If refine rate is 9 or higher, increases heal effectiveness by additional 5%.
Illusion Leg A-type Illusion Leg A-type
Illusion Leg B-type Illusion Leg B-type
2
Modification Module (Power) Modification Module (Power)Modification Orb (Power)Atk + 5%
If refine rate is 7 or higher, Atk + 25
If refine rate is 9 or higher, additional Atk + 25
Illusion Armor A-type Illusion Armor A-type
Illusion Armor B-type Illusion Armor B-type
2
Modification Module (Magic) Modification Module (Magic)Modification Orb (Magic)Matk + 5%
If refine rate is 7 or higher, Matk + 25
If refine rate is 9 or higher, additional Matk + 25
Illusion Armor A-type Illusion Armor A-type
Illusion Armor B-type Illusion Armor B-type
2
Modification Module (Shooter) Modification Module (Shooter)Modification Orb (Shooter)Increases long ranged physical damage by 3%
If refine rate is 7 or higher, increases long ranged physical damage by additional 2%
If refine rate is 9 or higher, increases long ranged physical damage by additional 2%
Illusion Armor A-type Illusion Armor A-type
Illusion Armor B-type Illusion Armor B-type
2
Modification Module (Fast) Modification Module (Fast)Modification Orb (Fast)ASPD + 1
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%)
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by additional 3%)
Illusion Engine Wing A-type Illusion Engine Wing A-type
Illusion Engine Wing B-type Illusion Engine Wing B-type
2
Modification Module (Caster) Modification Module (Caster)Modification Orb (Caster)Reduces variable casting time by 5%
If refine rate is 7 or higher, reduces variable casting time by additional 3%
If refine rate is 9 or higher, reduces variable casting time by additional 3%
Illusion Engine Wing A-type Illusion Engine Wing A-type
Illusion Engine Wing B-type Illusion Engine Wing B-type
2
Modification Module (Critical) Modification Module (Critical)Modification Orb (Critical)Cri + 10
If refine rate is 7 or higher, increases critical damage by 5%
If refine rate is 9 or higher, increases critical damage by additional 5%
Illusion Engine Wing A-type Illusion Engine Wing A-type
Illusion Engine Wing B-type Illusion Engine Wing B-type
2
Unique Enchants
Modification Module (Delay After Skill) Modification Module (Delay After Skill)Modification Orb (Delay After Skill)Reduces delay after skill by 5%
If refine rate is 7 or higher, reduces delay after skill by additional 5%
If refine rate is 9 or higher, reduces delay after skill by additional 5%
Illusion Armor A-type Illusion Armor A-type
Illusion Armor B-type Illusion Armor B-type
1
Modification Module (Fixed Casting) Modification Module (Fixed Casting)Modification Orb (Fixed Casting)Reduces fixed casting time by 0.3 second
If refine rate is 7 or higher, reduces fixed casting time by additional 0.2 second
If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second
Illusion Leg A-type Illusion Leg A-type
Illusion Leg B-type Illusion Leg B-type
1
Modification Module (Above All) Modification Module (Above All)Modification Orb (Above All)Reduces physical and magical damage taken from all property enemies by 5%
If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 5%
If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 5% (excludes player)
Illusion Engine Wing A-type Illusion Engine Wing A-type
Illusion Engine Wing B-type Illusion Engine Wing B-type
1
Modification Module (Drain Life) Modification Module (Drain Life)Modification Orb (Drain Life)Has a 2% chance to restore 2% of damage as HP when dealing physical damage
Illusion Booster R Illusion Booster R
Illusion Battle Chip R Illusion Battle Chip R
1
Modification Module (Drain Soul) Modification Module (Drain Soul)Modification Orb (Drain Soul)Has a 1% chance to restore 1% of damage as SP when dealing physical damage
Illusion Booster L Illusion Booster L
Illusion Battle Chip L Illusion Battle Chip L
1
Modification Module (Magic Healing) Modification Module (Magic Healing)Modification Orb (Magic Healing)Has a 2% chance to recover 400 HP per 0.5 second for 10 seconds when dealing magical damage
Illusion Booster R Illusion Booster R
Illusion Battle Chip R Illusion Battle Chip R
1
Modification Module (Magic Soul) Modification Module (Magic Soul)Modification Orb (Magic Soul)Has a 1% chance to recover 80 SP per 0.5 second for 10 seconds when dealing magical damage
Illusion Booster L Illusion Booster L
Illusion Battle Chip L Illusion Battle Chip L
1
Legendary Enchants
Modification Module (Unlimited Vital) Modification Module (Unlimited Vital)Modification Orb (Unlimited Vital)Has a chance to gain "Everlasting Life" for 10 seconds when receiving physical or magical damage

[Everlasting Life]
Vit + 50, recover 400 HP per 0.5 second, drains 20 SP per second for 10 seconds
Illusion Leg A-type Illusion Leg A-type
Illusion Leg B-type Illusion Leg B-type
1
Modification Module (Spell Buster) Modification Module (Spell Buster)Modification Orb (Spell Buster)Has a chance to gain "Magic Storm" for 10 seconds when dealing magical damage

[Magic Storm]
Int + 50, Matk + 15%, Atk - 15% for 10 seconds
Illusion Leg A-type Illusion Leg A-type
Illusion Leg B-type Illusion Leg B-type
1
Modification Module (Firing Shot) Modification Module (Firing Shot)Modification Orb (Firing Shot)Has a chance to gain "Plunging Shooter" for 10 seconds when dealing physical damage

[Plunging Shooter]
Dex + 50, increases long ranged physical damage by 10%, drains 20 SP per second for 10 seconds
Illusion Leg A-type Illusion Leg A-type
Illusion Leg B-type Illusion Leg B-type
1
Modification Module (Overpower) Modification Module (Overpower)Modification Orb (Overpower)Has a chance to gain "Raging Fight" for 10 seconds when dealing physical damage

[Raging Fight]
Str + 50, Atk + 15%, Matk - 15% for 10 seconds
Illusion Leg A-type Illusion Leg A-type
Illusion Leg B-type Illusion Leg B-type
1
Modification Module (Fatal Flash) Modification Module (Fatal Flash)Modification Orb (Fatal Flash)Has a chance to gain "Deadly Lightspeed" for 10 seconds when dealing physical damage

[Deadly Lightspeed]
Agi + 50, increases critical damage by 10%, drains 300 HP per second for 10 seconds
Illusion Leg A-type Illusion Leg A-type
Illusion Leg B-type Illusion Leg B-type
1
Modification Module (Lucky Strike) Modification Module (Lucky Strike)Modification Orb (Lucky Strike)Has a chance to gain "Good Fortune" for 10 seconds when dealing magical damage

[Good Fortune]
Luk + 50, increases all property magical damage by 10%, drains 300 HP per second for 10 seconds
Illusion Leg A-type Illusion Leg A-type
Illusion Leg B-type Illusion Leg B-type
1

Consent

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